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LavaLampMaster
I tried this at the official forums, but no luck...

the M&M series (besides IX... that sucked.) Is/was one of the best oldschool RPGs ever, so why not make some of the artifacts from the games for OB with quests or just really hard dungeons, even re-creations of the dungeons they're found in? Like remake the Dragoons' Stronghold to recover Mordred (MMVI) or the Temple of Baa from MMVII for the Cloak of the Sheep? I'd do it myself, but I can't texture or model worth a damn. All I can really do is make quests for stuff and design the dungeons.
Dirox
Thats my problem as well. Modelers are in high demand these days tongue.gif. Seems like the only way to go is to learn to model yourself.
I like your idea btw and i wish you luck with it.

Ps. what do you need textured?

~Dirox
LavaLampMaster
I want to make all the stuff look as close to the older version as possible, so making the textures for them is needed (unless I'm horribly wrong about that and it's part of modeling) and some of the dungeons would need their own stuff as well, here I'm thinking the tomb of VARN or the Lincoln.
LavaLampMaster
here's my first shot at using a computer illustration program besides paint... ever. It's pretty painful.

http://mywebpage.netscape.com/ToxicologyE/mordred.bmp
DarkHunter
yipes! No offence But I think you would've done better in Paint...
LavaLampMaster
yeah, I thought so too. but I finally figured out how to work my scanner, so now I can actually draw stuff.
DarkHunter
Woot! I can't wait!
LavaLampMaster
I'm not very good at that either, though.
LavaLampMaster
I'm going to try to get this rolling, so... the first thing to do would be to decide some artifacts to put in and their effects.

Lucius (MMVI) would definately be easiest; in MMVI, they have an AC of 14 and Speed + 30. I don't know how exactly to translate that to OB.

and there'd have to be dungeons, or at least a non-respawning crature/NPC in some remote place who would be a really, really hard fight, for all of these things.
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