
Hope you all like it

Also, keep in mind, this a work in progress.
Rouge Mage�s Journal
Day 1
Curse the Mage�s Guild!! �We do not accept Necromancers�. You accepted Muzgrob, didn�t you? I will take my studies elsewhere. Perhaps the Telvanni would be interested. For now, I need a place to live. I packed up all my equipment and clothes and have no place to go. I�ve heard of a place called Sorkvild�s Tower, a short walk north of Dagon Fel. Perhaps I will go north and investigate.
Day 2
Well, I am victorious. I am badly wounded and have drained my magicka empty. The inhabitants of the Tower were easy to defeat, especially the Necromancer, Sorkvild. I fancied him as being a Necromancer worthy of fighting me. All he did was summon a few measly creations which were no match for my Clanfears and Dremoras. I tortured Sorkvild, with spells of fire and shock. He died a slow and painful death. Well, I must rest and then attend to other matters like creating defenses for my newfound home.
Day 3
I have set up defenses in my stronghold by enchanting some broken centurions and reanimating the corpses of the previous inhabitants. Sorkvild needed to be killed almost immediately, as he felt the need to rebel against me, his master. I disposed of his corpse once and for all, by tossing it into a lava pit. I did however salvage his head, which I now keep on a table in the corner of my study. I need to get to work trapping the doors, lest anyone get past my centurions.
Day 4
I have successfully set up my defenses. I have armed the centurions with poison spells and trapped the doors with enchantments that would fell Vivec himself. I am beginning my studies into the darkest types of magic. I have summoned a Dremora Lord which will be my assistant. Its first quest was to go and raid the local ancestral tombs, looking for fresh corpses. If he completes this quest well, I might not torture him.
Day 5
The Dremora failed in getting me the corpses, but I am too happy to care. The Temple has sent a party of five of their most powerful adventurers to come and destroy me and my �blasphemous creations�. The Dunmer are always the hardest to reanimate, but this will not pose a problem, simply a challenge.
Day 6
Most powerful adventurers, hah! I annihilated those measly Dunmer. One in particular fought with remarkable resolve, but after alternating freezing and shocking, he turned into nothing more than another corpse. I have decided to visit Sadrith Mora and conference with the Telvanni.
Day 7
I am ready to set out for my trip to the Telvanni. My Dremora assistant, who I have decided to name Merhunes, will stay and guard my stronghold. He will patrol the halls making sure that no thieves or plunderers have snuck in. Sadrith Mora is a long way and the locals will probably refuse me the use of their boat. I will have to use an Almsivi or Divine Intervention scroll and find my way from there.
Day 8
Blasted�.Telvanni�..Not only did the spurn me from joining their House, but they tortured and humiliated me. That grizzled old troll, Neloth, shocked me and laughed while I writhed in pain at his feet. I vow revenge on those Telvanni dogs. Some day, perhaps not by my hand, those Telvanni will pay. I return home now to my stronghold where I will retire and tend to my wounds.
Day 9
My wounds have healed, but my hatred for both the Telvanni and the Mages Guild burns deep within. I have sent Merhunes out for some fresh corpses, but I doubt he will be successful. I have taken the temple adventurers and harvested their best parts. I will venture out tomorrow and visit a nearby tomb, which I have heard houses Berne Vampires.
Day 10
I am ready to embark on my trip to the Drethan Ancestral Tomb, where Berne Vampires dwells. I will go, learn what I can and then take the body parts I need. I was always fascinated with Vampirism and now my chance to learn of them is nigh. Perhaps I can convince the creature to join me, if not, I can kill it.
Day 11
The Vampires were not interested in an alliance so I summoned a Golden Saint which made short work of them. I took the corpse of a Dunmer Vampire back to the Tower and performed some experiments on it. I saw how a beast like this would react to alternate fire, shock and frost. The skin slowly reacted when shocked and frozen but fire had little to no effect on the beast. I will reanimate him tomorrow and see if what happens. I am currently studying another mystery, that of the Disappearance of the Dwarves.
Day 12
I have successfully reanimated the corpse of the Dunmer Vampire and have set it on some mundane tasks, specifically killing a villager and bringing me its corpse. Perhaps it will be successful, perhaps it will not. We shall see.
Day 13
The Vampire has failed me horribly, worse than a scamp. All he brought me was the severed head of a town guard, with bite marks all over his face. Obviously, Vampirism interferes with reanimation. I will destroy it�s corpse and delve deeper into the mystery of the Dwarves.
Day 14
Merhunes has informed me that a book that contains much information about the Dwarves is located in the Observatory of Galom Daeus, the base of the Berne Vampires. This will certainly be a dangerous quest, but I feel I am up to it. I will practice and rest and set out at dawn tomorrow. My experience with the Vampires in the Ancestral Tomb were most likely no practice for Raxle Berne, the head of this �clan� of Vampires.
Day 15
Today is the day I set out for Galom Daeus, the lair of the Berne Vampires. I have enchanted some scrolls with powerful shock and fire spells. I have studied some new spells and I have also enchanted an old Dwemer Shortsword I found lying around with paralysis and poison spells. Galom Daeus is very far away, so I will probably not return for many moons.
Day 25
I have done battle with the Lord of the Vampires and returned to tell the story. And what a story I shall tell. When I arrived in Galom Daeus, I drank an invisibility potion as to move undetected. I saw many of the fascinating beasts roaming the halls of the ancient ruin, as if they had no thoughts in their mind. I think one of them sensed me, but they did not react. I knew that Berne was in the Observatory, the uppermost region of the ruin. When I reached the observatory, my invisibility spell wore off, revealing me crouching in the lair of the most fearsome Vampire in all of Vvardenfell. He stared at me and I stared at him. For a moment no one moved. I broke the silence by casting my most powerful spell (Fire, Shock, and Paralysis) and lunged at the floor. The great beast didn�t have time to react and stood as still as stone. I pulled the sword from my sheath and lunged at him. But, before I could attack him, the paralysis wore off and hatred burned in his eyes. He cast a spell which sapped my health and magicka. He ripped a dagger out of his sheath and swung it at me. I ducked him and cut him with the shortsword, paralyzing him. I looked at him, paralyzed in time, like a statue. I brought my sword back and slit his throat. His body didn�t fall to the ground, due to the paralysis, but I saw the blood drain from his already pale face. I grabbed the book I was seeking and put it in my pack. When the spell wore off on Berne, I picked up his corpse and cast a spell of recall back to my stronghold, where I am currently studying his corpse. It was truly an amazing fight, something I will remember till my last day.
Day 26
The study of Berne�s corpse has been a fascinating one indeed, his skin resisting more magicka then the normal Vampire I killed from the local tomb. It was only by pure luck that he did not resist the spells I cast in our battle. I will have to find some method of preserving this corpse, for later study. For the moment, I should go about researching that Dwemer book I obtained from Galom Daeus.