I don't feel like posting lots of topics, but I would like to see someone impliment any/all of these ideas. Please tell me what you think.
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Dragon Flight
Adds dragons, the fircest and deadliest creatures in oblivion.
Features:
1) Black, Red, and Green dragonflights (enemys)
2) A guild of servents for each dragonflight
3) Dragon Mounts/Combat
4) New Dragonroosts (massive mountians that are the homes to dragons/dragoneggs) for red/green dragonflights. A new dragon realm inside oblivion for the black dragonflight
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Battle Grounds
I have heard that the large battles in Oblivion will only involve about 7 on 7. How about massive battle grounds with NPC's spawning on both sides, rushing eachother.
Features
1) Captureable towers along the battle field from which to "snipe" approtching enemys
2)Sidge weapons (balisitas, battering rams, catapults, ect) to destory the enemys castle (from which they spawn)
3)Mounted Combat (knight charges)
4)A new system of rock paper sisors type combat system
(ranged > melee > mounted > magive > ranged)
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Underworld
Adds werewolves, and puts the werewolves and vampires at wat.
Features
1)Raident AI will allow vampires and to travel around unsuspected, then when they feed on someone that person will also become a vampire (except quest nessasary characters.
2)Vampires can levitate and control NPCs minds.
3)Werewolves are now added, including three fringe towns where they are often spotted
4)Werewolves will act like vampires, traveling around infecting people to join their cause, with replacments spawning.
5)Werewolves have the ability to move extreamly fast, bust down locked doors, and control when they become werewolves.
6)Vampires and Werewolves will tend to travel in packs
7)Vampires and Werewolves will automaticly attack eachother on sight, even when it is not apperant to others what they are.
8)Vampires and Werewolves will have goals of infecting leaders to get their political powers.
9)A hunter class will be added, with skills adept at hunting down werewolves and vampires
10)Quests for vampires, werewolves, and hunters, each having their own guilds.
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Thats it for now!! Any suggestions?