Help - Search - Members - Calendar
Full Version: New Videos Out
Chorrol.com > Elder Scrolls Games > Oblivion
Neela
Hi everyone..

I found these on the official forums and since the thread hasnt been locked I assume the ones marked new are okay to view. They show some video from the x05 convention with character creation.. Use right-click save as to open them.

Just posting link to forum...

legal vid list
ShogunSniper
did you see that healing spell? that was so cool!

and hoods are in!! yay!!

the lockpick minigame thing looked alright....

character customization is in depth

looks really awesome.
MerGirl
Ooh! Thanks very much, Neela! *huggles* biggrin.gif

I've managed to download the 1st character customization video, and it looks like the character customization looks pretty good so far. smile.gif

Now, to download the rest! *can't wait* smile.gif
chips
ohh crap i was banned from that site, desribe it to me
RobRendell

Can't you just log on as a guest to read it? If you've still got your old identity saved in a cookie, you can delete the cookie and revert to guest status...

Anyway, it's a thread where someone has collected together a number of links to videos available for download. It includes a link to three short videos from the character-creation process: one where they're playing with their hair and face when creating an Altmer character, one where they're in the starting dungeon and cast a self-healing spell (unimaginatively named "heal minor wounds"... very D&D), and one which shows a bit of the lock-picking interface and them looting a corpse.

So, how long after Oblivion comes out when sad obsessed TES fans such as myself start putting the face parameters to create something that looks like their own face in their .sig? smile.gif
Soulseeker3.0
GAH! My pc wont let me download Avi files1 it says there was an error downloading the codec or what not..... grr...
DoomedOne
I really like what I saw of the lock-picking minigame. Seems like as long as you're willing to use precision and patience you'll be able to get through it, it reflects the combat system on a deeper level.

If you just want to play and aren't a really skilled player, you can put in the time to level your character and make them good enough on their own, however at the same time your ability with them will reflect their personalities and what they're good at.

If you're a patient, precise person, you'll be a very good stealth player, and likewise your character will be very good at stealth. If your powerful and ferocious, that will carry on as well. It's like this great net they set up to appeal to both the players who like using a skill and the players who want to rely on their characters to be good and not have to deal with those problems themselves.
MerGirl
QUOTE(Soulseeker3.0 @ Oct 11 2005, 06:42 PM)
GAH! My pc wont let me download Avi files1 it says there was an error downloading the codec or what not..... grr...
*



What do you use to play video files? Windows Media Player or DivX Player? Try the official sites of whatever you are using, and try to see if you can find the codex for that program-player-thing (you have to download it, I think, if I remember correctly).
huh.gif
~~
Anyway, love the fact that hoods are in, because it looks really cool. Wonder if you could put it on and off the character's head?

Oh! I really like the improvement of the menus/interface. Looks nicer and less... crammed. biggrin.gif

Looks like the spell effects are going to be much flashier than Morrowind. (Hard to believe that the spell that guy used was a healing spell... I thought it was an ice-spell because of the blushish-light.) Can't wait to see the other spells! biggrin.gif

I'm still waiting for the Trailer/Dungeon vids to finish downloading... smile.gif
Soulseeker3.0
yeah I have WIndows media player... well, now I get to dig around....
fl0yd13
Elderscrolls.com dose not work for me at all! were els can i see the videos?
RobRendell
Why would www.elderscrolls.com not work for you? Maybe try clearing your cookies for them and try again?

Oh, and there's a new link been added to the initial post. A 26 minute audio interview with Pete Hines from X05, with screenshot stills.

Edit: Interesting factoids from the interview (off the top of my head):

* I inferred from what was said that the Mark and Recall spells may have been removed, superceeded by the fast-travel map. I won't be happy if that's the case, because the fast-travel map still takes game time, and is less convenient than the spells (I was hoping for built-in multimark behaviour, myself)

* We already knew that you could get an invitiation into the Dark Brotherhood by murdering an innocent. Pete said that you could join the Thieves' Guild in a similar fashion - if you get arrested for a non-violent crime, you'll be contacted by them with an invitation. There are apparently other, not-being-arrested paths to join the thieves as well, in the more Morrowind-y style of speaking to the right people. He didn't say if there were similar talking-oriented ways into the Dark Brotherhood, nor whether you have to be arrested (or otherwise caught) for murdering an innocent in order to get the invitation for the DB.

I'll add other bits when I re-listen to the interview.
RobRendell
I know they prefer people to edit if they've got the last post in the thread, but that doesn't bump the topic, so here's another post.

Futher facts from the new interview I mentioned are below. I tried to only mention things that I thought were new, or at least added to what we already know, but I could have easily missed some info somewhere that makes some or all of this old news. Apologies in advance if that's the case smile.gif


* Your Journal has a tab that shows your current quests. If you click on a specific quest, it shows you all the information you have discovered in that quest in chronological order

* If a quest requires you to (say) talk to "any begger", your compass quest indicator will highlight all beggars in your vicinity, with colour indicating distance.

* There are 40-50 different kinds of creatures (as an example of a "kind of creature", he said that goblins are one kind of creature, although there a many types of goblins)

* You have a tab that tracks your bounty, fame, infamy, number of stolen items, number of days in jail, (if you're a vampire) how many people you've bitten, and other things.

* You can buy a house in every city, and buy stuff to decorate your house with.

* If you attack an unarmed NPC, they might run off to a shop to buy a weapon to fight you with.

* Materials for armour and weapons include: glass, mithril(?!?), iron, steel, "etc"

* You can create poisons with alchemy, and then put it on your weapons

* At the very start of the game, you choose your race and create your face. Then you start in the familiar prison cell, meet the emperor, and play for ~40 minutes before choosing your major skills ("class"). When you leave the character creation dungeon, you get one last chance to change everything, including the race and face you initially chose.

* Player character vampires in Oblivion can conceil their vampiric condition (unlike in Morrowind)

* Your bounty, fame and infamy are global, the same for everyone in the world.

* They've tried to make it that you can get through the whole game in-character, so you don't have to (e.g.) resort to using a sword if you're a stealth or magic-based character.

* As well as skills ranging up to 100%, there are broad categories of skills: novice, apprentice, journeyman, master, expert. You get another perk for each skill each time it gets to the next category.

* Specific Perks described:
Blade: disarm, knock back, knock down, neck strike (paralyses them briefly)

Armourer: can repair armour beyond 100% (strengthening it)

Mercantile: invest money in existing stores, get NPCs who would otherwise not barter with you to do so

* The economy doesn't generally change under Radiant AI control, because "players don't like things changing when they're not looking". So, you can't change the prices of things by killing off NPCs who would otherwise sell things to the shopkeepers, for instance.

* Big battles throughout the game would typically have at most 6-8 allies and enemies total on the screen at once, although more might be fighting off-screen

* They are (well, were during X05) still planning for Oblivion to be a day-one launch title for XBox360

* They're aiming for a framerate of around 30 fps on the XBox and high-end PCs.

* Horse armour and Arena- or Daggerfall- style holidays ("Jester day": all fines for crimes are halved for the day) are not going to come with the game, but instead be add-ons available for download from XBox Live (for money, I think). No mention of whether such mods will also be available for PC players or not.
fl0yd13
The page cannot be displayed
The page you are looking for is currently unavailable. The Web site might be experiencing technical difficulties, or you may need to adjust your browser settings.

can u post the list here so i can get it plz.
RobRendell
Ok, well, the thread has been left unclosed on Bethesda's website for 5 days now, so it's pretty clear that the links are all legit.

This is what it currently says:

Official
OBLIVION TRAILER
Low-res Windows Media Movie (15.3MB)
Hi-res Quicktime Movie (77.4MB)
High Definition DivX AVI Movie (84.3MB)

Unofficial
Short Interview + Prison Area <--- Note, I didn't have much joy downloading this - I just kept getting versions of the official trailer.
Long Interview + Clips of Trailer (19.2MB)
XBox360 Dungeon Video - failing to fireball rats (11.6MB)
Waiting4Oblivion E3 Interview
Character Creation 1 - customizing an Altmer's face (7.7MB)
Character Creation 2 - healing spell and using interface (8.4MB)
Character Creation 3 - lockpicking, hooded robe and looting a corpse (8.9MB)
26min X5 Audio Interview with Pete Hines + Screenshot slide show (10.4MB)

(Just to torment us, at one point in the audio interview Pete says "that's technically a female Khajiit", as he shows his character's portrait to the interviewer, but we can't see anything, naturally smile.gif
DoomedOne
Just to elaborate on the RAI mentioned, basically the NPCs you'll see will come up with inventive ways to solve problems and process logic through the system. So it's not just specifically an NPC will run off and biy a weapon, it's that if you attack an NPC, they could dp many things based on how they perceive your characters ability and their options. If you see them running away, it mostly likely is to retrieve a weapon, as they'd probably just yield if they thought you could beat them right away.
chips
weres the link for the interview robrendell was talking bout
RobRendell

It's the last one in the list I posted above. The one titled "26min X5 Audio Interview with Pete Hines + Screenshot slide show (10.4MB)"

On the video list post on Bethesda's forums linked at the top of this thread, it's called "26min Audio + Picture Chat (X5)", and currently annotated "This is the newest video"

Don't know if you'll see this, since you've gone back to the Bethesda forums, but it costs little for me to reply anyway smile.gif
Argo
what really bothers is me in all those vids, is, that the main char always looks the same. even the emperor looks similar to the main char. i really hope there will be more variety to the faces, but right now, they all look kind of the same.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2025 Invision Power Services, Inc.