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Intestinal Chaos
It seems there might be proof for the ability to drag bodies (most likely for stealth purposes) while there is no assurance that this isn't a cut scene it may still be done


user posted image
A knight possibly dragging a burnt body after a Daedric invasion

This may also just be an NPC checking the inventory of a corpse.
Fuzzy Knight
From the position the guard is standing doesn't look like he is dragging, but rather checking if the guy is alive or not. And possible checking his inventory to before he might drag him away smile.gif
raistlin
Thats how it appears to me
Argo
the ability to drag bodies around would make big sense. i dont see why there should have been problems implementing it into the game - many others have done it before (i.e. thief, hitman, splinter cell). of course, thats just a technical aspect, i dont know about the general design of the game, for many things have to be considered, like AI response for bodies ecetera ...

i like to play stealthy chars, so that would a big plus for me wink.gif

however, the screen, from my view, doesnt actually look like as he is picking up the body. the "just checking the body" theory works better for me wink.gif
ShogunSniper
considering the fact that the stealth system is redone, I dont see why you wouldnt be able to drag bodies around.

lol, i would drag one on top of a building and throw him onto someone below.
Soulseeker3.0
lol trhat would be funny as heck.... I should try that on hitman 2......
Wurlon
looks like a cheap inventory check stance, or in motion "drag body" where he is bending down to reach it. We won't know until it comes out biggrin.gif
Intestinal Chaos
Whatever the case I wish that we will be able to drag bodies. It would make sense stealth-wise.
Fuzzy Knight
QUOTE(Intestinal Chaos @ Sep 30 2005, 04:34 PM)
Whatever the case I wish that we will be able to drag bodies. It would make sense stealth-wise.
*


Like in Splinter Cell, drag them and hide them if we for example had done a crime killing someone wink.gif
Intestinal Chaos
Exactly. Or at least sneaking through a cave hiding bandit bodies.
HardCode
Given the Havok engine, I am very sure it would be possible. However, unless there are specific reasons in the game, like maybe to enhance Stealth or RAI abilities, I doubt it would be important enough to make it into the game. I'd hope that mounted combat would have been a higher priority smile.gif
Infiltrator
Yea that looks like he's looting the poor guy more then like dragging him sad.gif

At any rate, I hope it will be implementend nontheless, if it isn't you know what that means - NPC's walking around their fallen comrades and giving you the "who cares" look.
ShogunSniper
QUOTE(Infiltrator @ Sep 30 2005, 06:05 PM)
Yea that looks like he's looting the poor guy more then like dragging him sad.gif

At any rate, I hope it will be implementend nontheless, if it isn't you know what that means - NPC's walking around their fallen comrades and giving you the "who cares" look.
*


when oblvion was first getting attention, i heard that if a guard saw a dead body that they would go into an investigation of sorts. if this is true then this leads me to believe that you can drag bodies and that getting rid of them wont be as simple as clicking "Dispose of Corpse"

what would be neat is if you had to drag them into a river or stuff their body into a crate or something.
stevan
Seeing the Havok, it would be unlogically not to put bodydragging. I think, you'd "kick" it around anyway to hid it. The "devs" would make a loss not to put it in.
"Dispose of Corpse" annoyed, to be true. But maybe now, in OB, if spmeone dies they burry or burn the corpse? Or you throw it into the sea. With the RAI the sharks (if any) might see it as a meal (??).
Infiltrator
A lot of us by now probably know he was just mourning over the guy. Still, that doesn't leave out the body dragging hopefully smile.gif
Intestinal Chaos
Damn, foiled again. Oh well I'll have to find out if body dragging is in by just playing myself.
ShogunSniper
i hear a LONG whle back that graves would pop up for people you killed.... so maybe they do get buried.
Megil Tel-Zeke
Oh wow, really. i haven't heard about that. It would be amazing if they did have that. make it much more realistic than dissapearing corpses.
Alucard
lol personally, i'd drag a Guard's body up to the kings door and leave it, waiting for him to come out and watch him freak }>:} or i'd hang a body above someone's doorstep.....i'm very sneaky BTW on MW....
the-anti-neravarine

Kill lots of people and gather the bodies up in a ditch outside town and see how much you could fill it without being caught devilsmile.gif
Redvsbluefan0
Maybe you can drag Paralyzed people (with the spell you sickos!) and throw them off buildings and such.
plagusthewise
yeah, hes seeing if his fellow legioneer is still alive. besides id rather be able to throw the body over my shoulder.
Intestinal Chaos
Well, as it seems the devs have confirmed body dragging.

It's true that guard was just mourning the body, but it didn't mean there wasn't dragging in the game.

I think we all just enjoyed a collective "Yippee!"
Scarp
QUOTE(Redvsbluefan0 @ Oct 5 2005, 06:20 AM)
Maybe you can drag Paralyzed people (with the spell you sickos!) and throw them off buildings and such.
*


biggrin.gif hehe, that WOULD be fun! laugh.gif
Red
QUOTE(Redvsbluefan0 @ Oct 5 2005, 05:20 AM)
Maybe you can drag Paralyzed people (with the spell you sickos!) and throw them off buildings and such.
*



You're an evil, evil, maniacle man. With great ideas. biggrin.gif

Yeah, a Dev confirmed body dragging, so I'm gonna have some fun with physics. Body+stairsXnumber of people down said stairs=good times.
Curly_G_
Paralyze Poison on Arrow, Drag them into a Cave, lock with Spell... Come back later...
Thought of this a few weeks back and been looking forward to it. Hehee.
Maybe like on MW when you have those li'l caverns with Slave Cages, keep a few Prisoners. But, I guess, now you have to feed them to keep them alive, etc. Hmm.
Nelis
QUOTE(Curly_G_ @ Jan 31 2006, 04:17 PM)
Paralyze Poison on Arrow, Drag them into a Cave, lock with Spell... Come back later...
Thought of this a few weeks back and been looking forward to it. Hehee.
Maybe like on MW when you have those li'l caverns with Slave Cages, keep a few Prisoners. But, I guess, now you have to feed them to keep them alive, etc. Hmm.
*



I believe the lock spell isnt in the game this time not sure about it though. but either way thats a pretty cool idea smile.gif i cant wait to start my own harem cool.gif ill go around the countryside looking for pretty chicks for my "collection" devilsmile.gif
Curly_G_
Lol! Yeah.
Steal some people from 'Social Clubs' similar to the "House of Earthly Delights" in Suran.

And maybe their RAI schedule is to DANCE SPONTANEOUSLY! ... And you throw things at them until they do it... Or is that just me?

No wonder I get kicked out of all the good joints.

Edit: Pity about Lock Spell if it has, indeed, gone. That would be handy when you have to take quick refuge in a building, especially now AI Characters can pass through Cells. And no Cages! Damn.
Though, I heard on 'Encylopaedia Oblivionicus' there was "No Locking Doors/Containers" but it says as a footnote "(With keys.)" so there is still hope.
Sliders
QUOTE(Curly_G_)
Pity about Lock Spell if it has, indeed, gone. That would be handy when you have to take quick refuge in a building, especially now AI Characters can pass through Cells. And no Cages! Damn.
Though, I heard on 'Encylopaedia Oblivionicus' there was "No Locking Doors/Containers" but it says as a footnote "(With keys.)" so there is still hope.


QUOTE(Mr.SmileyFaceDude - Dev. Quotes IV)
On NPCs prowling the PC's house

NPCs would have to be told to go into your house via Radiant AI. And even if they WERE, you could always lock your door...

If we can't lock doors with keys, there is only one solution - Lock Spell. smile.gif
Curly_G_
Indeed. You would need to lock it as RAI would demand the NPC leave your Cave/Cage to eat and return to work, etc. So, they are being held against their will!
Locking for 1point was effective and easy against NPCs on MW, but maybe they see a Lock, instantly think of ways to open it and, if they can, do so... Scary AI...
oldknight
That's not from a cutscene, you can watch that video on the elder scrolls site. But he does appear to be mourning/investigating.
Pisces
I must assume that everyone has a key which works on every door in their house, but what happens if you steal their key then lock them out biggrin.gif
Curly_G_
Yeah, if they don't have the key to their own home and you use a lock spell, it'd make a bit of madness. tongue.gif
What would RAI mak them do if they were desperate to return home? Find a new way in? Kill you for the key? Or just stay at an Inn?
Pisces
Thats exactly what I was thinking; would they break in a window or something? Go to a blacksmith to get a new lock? Or go move in the inn? What happens if their house was also the shop like in the demo, if they had no job then they couldn't afford an inn or if the inn was full (for some reason biggrin.gif ). Would they sleep and live in the wild?
Curly_G_
Then as they're sleeping in the wilderness, you can kill them and loot them... The perfect crime! Or is that just me?
If you did that a lot, you could be responsible for a colony of jobless villagers in a forest opening.
Now that's something to brag about!
Curly_G_
QUOTE(ShogunSniper @ Oct 4 2005, 08:54 PM)
i hear a LONG whle back that graves would pop up for people you killed....  so maybe they do get buried.
*



That would be very cool. Especially if it included a funeral service, etc.
The killer can attend the funeral! Muahaha

devilsmile.gif
Pisces
The AI better be able to handle being trapped. Because if people treat OB anything like MW then there will be NPCs locked in the dungeons. You could probably kill people by stealing their key then locking them in their house till they starve...Oh the life of an assasin will be fun.
Sliders
QUOTE(EmilPags (Offsite Developer Quotes III))
Hell, you could totally pick the target's pocket, steal his house key, and then wait inside his own home Mafia hitman style and then whack him there. smile.gif

Looks like we definitely can do these things... although the NPC's shouldn't have to eat in order to live since they (or the player) don't lose health over time if they don't eat. It's probably merely a Radiant AI requirement that they seek out food at certain times of the day.
Curly_G_
That's what I was thinking. Eating is probably just Aesthetic to add emersion, and probably gives the same fatigue bonuses the player recieves from bread, etc.
Sirin
QUOTE(Redvsbluefan0 @ Oct 5 2005, 06:20 AM)
Maybe you can drag Paralyzed people (with the spell you sickos!) and throw them off buildings and such.
*


incredible! i throw some guy off of his wheelchair and drag him throughout town! good idea redvsbluefan0
Sirin
mmmm, i would really enjoy waiting in their own homes for them too!
xycolian
QUOTE(Curly_G_ @ Jan 31 2006, 07:17 AM)
Paralyze Poison on Arrow, Drag them into a Cave, lock with Spell... Come back later...
Thought of this a few weeks back and been looking forward to it. Hehee.
Maybe like on MW when you have those li'l caverns with Slave Cages, keep a few Prisoners. But, I guess, now you have to feed them to keep them alive, etc. Hmm.
*



MWUHAHAHAHA! I'm gonna do a set-up like the movie saw. I'm gonna leave them in a cave with only a few rations and they have to either perform an amazingly complex 'unlock' spell to free themselves from binding chains or they have to cut their leg off with a rusty sword to get free. and then they have to fight a land dreugh with a rusty dagger and when/if they succeed they will have to look through it's entrails in search for a key that will get them out of the terrible torture cave! MWUHAHAHAHAHA! evillol.sml.gif
jchamber
ok! the answer has been out a while. Here is the location

http://www.waiting4oblivion.com/fan_interview3.html

I don't think that will be a hyperlink but you know how to copy and paste I am sure. It is under the first section, I don't normally go and get the links and all, but I thought this thread was getting tired....so... yea, Perhaps this thread should be closed now that the question that is the subject line of the title of the thread is answered without any real arguability. Not sure if any of the play-samplers said anything but this should be enough anyway. You are welcome.
xycolian
QUOTE(jchamber @ Mar 8 2006, 08:38 PM)
ok! the answer has been out a while.  Here is the location

http://www.waiting4oblivion.com/fan_interview3.html

I don't think that will be a hyperlink but you know how to copy and paste I am sure.  It is under the first section, I don't normally go and get the links and all, but I thought this thread was getting tired....so... yea, Perhaps this thread should be closed now that the question that is the subject line of the title of the thread is answered without any real arguability.  Not sure if any of the play-samplers said anything but this should be enough anyway.  You are welcome.
*



nice find. i guess that puts a stop to this thread ohmy.gif
Curly_G_
Almost 1,150 views and it's finally at an end... Unless we talk more about what we do with the bodies! biggrin.gif
Would telekenisis work on corpses? While everyone is mourning, someone just bursts through the crowd and uses it as a puppet and completely ruins the mood. tongue.gif tongue.gif tongue.gif
"Look everyone! Dave's still alive! He's dancing! He's dancing!"
... *awkward silence* ... what the heck, close the Thread, lol. tongue.gif
xycolian
or you could simply re-animate him using the new reanimation spell and command your newly found undead minion to attack the people who are mourning his death most evillol.sml.gif mwuhahahaha
Curly_G_
QUOTE(xycolian @ Mar 9 2006, 01:02 PM)
or you could simply re-animate him using the new reanimation spell and command your newly found undead minion to attack the people who are mourning his death most evillol.sml.gif mwuhahahaha
*



Still unsure... Does it bring them back as your slave for spell duration or until death again?
Or do they just come back as they were, maybe hating you if you killed them in the first place?
xycolian
QUOTE(Curly_G_ @ Mar 9 2006, 05:04 AM)
Still unsure... Does it bring them back as your slave for spell duration or until death again?
Or do they just come back as they were, maybe hating you if you killed them in the first place?
*



I have a quote from the third fan interview (which interviews pete i think) and they talk about necromancy and the reanimation spell. i dont know if it really answers your question but i'll put up the quote anyways tongue.gif

QUOTE
How exactly will Necromancy work? Will the Reanimate spell simply ressurect the NPC, or will it produce a zombie? Could a player play a Necromancer class from the beginning to the end? Can I ressurect skeletal corpses I find in dungeons? And will the reanimated NPC's be low level NPC's or will they become creatures and how long will they stay "alive"?

Pete:
The Reanimate spell returns the NPC to life, but they become a shell of their former selves. The NPC is lifted off the ground, hangs in the air a moment, then returns to their feet to become your servant and assault your enemies. Only the recently dead can be reanimated. The reanimated NPC is returned to their full pre-death health.
Bofra
QUOTE(Curly_G_ @ Mar 9 2006, 01:04 PM)
Still unsure... Does it bring them back as your slave for spell duration or until death again?
Or do they just come back as they were, maybe hating you if you killed them in the first place?
*


I wouldn't think the spell would make them you enemy once again, sounds rather useless to me. However I believe they would be you undead slaves for the spell duration, nothing more, still it might be possible to get a more powerfull reanimate spell that merely brings them back as your faithful followers for the rest of their lifes, but that's unlikely, it would be too easy to create huge armies that would heavily affect playability (as in framerate) aswell as game-balance (as you would become undefeatable with you 30+ men army practically able to raid any city).

(By the way, is it even confirmed that there is such spell as reanimate? tongue.gif) <-- nvm

EDIT: Oops, seems that I'm too slow and my question was answered while I was writing this post tongue.gif. But that quote still doesn't answer the question for HOW LONG the NPC:s stays your follower.
xycolian
i wonder if you can use the console to give yourself the reanimate spell in the beginning of the game so that you can ressurect the king (in a zombie-like form).
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