raistlin
Sep 25 2005, 08:29 PM
will you be an evil tyrant or a nobel hero?
minque
Sep 25 2005, 09:34 PM
Why good of course........

Or....???????
Alexander
Sep 25 2005, 11:03 PM
My characters always tend to be good. Evil just doesn't suit me I guess
DoomedOne
Sep 26 2005, 12:50 AM
Good and evil don't exist to my characters.
Soulseeker3.0
Sep 26 2005, 01:04 AM
I don't know, being evil is fun I quess but I will probebly be good, for the most part.
yum
Sep 26 2005, 06:05 AM
Good of course, besides the fact i may kill someone for a house.....
Rane
Sep 26 2005, 03:34 PM
I'll be Neutral. Never believed in "good" or "evil". They're but words to me.
Moved to the Oblivion section.
BobV
Sep 26 2005, 03:55 PM
Eevuhl.
Infiltrator
Sep 26 2005, 04:11 PM
I will be good, but not the pure palading good, anyone who played the Thief series, the main character, Garret, that's what kind of personality I am aiming at, since I will join the DB, so I will steal things I need, and kill people that need to be killed, but I will always free slaves, help anyone actually as long as it doesn't conflict my interests. So just making Good or Evil, I don't think a lot of profiles can fit into that cathegory
Argo
Sep 26 2005, 04:44 PM
pure evil. definatly.
Wolfie
Sep 26 2005, 05:09 PM
Generally i tend to be neutral, with a slight lean towards the side of good. So i guess i'll play that way
Drittz Spartan
Sep 26 2005, 07:01 PM
My guys are usually good the reason being is that i think if you are evil the game is easier.
raistlin
Sep 26 2005, 08:03 PM
My characters are always either a good guy (not paladine good) or pure chaotic evil.
ShogunSniper
Sep 26 2005, 08:17 PM
my characters will be differnet but the main one will be on the gooder side of neutral. he'll save a helpless villager getting massacred without expecting a reward, but he doesnt go out of his way to help people.
Channler
Sep 27 2005, 01:26 AM
I voted good.. but with my first character (Nicholie) I played however I needed to accomplished my goal.
DoomedOne
Sep 27 2005, 04:09 AM
QUOTE(Rane @ Sep 26 2005, 03:34 PM)
I'll be Neutral. Never believed in "good" or "evil". They're but words to me.
Moved to the
Oblivion section.
Sort of what I was saying, but my character's aren't even neutral, they're just beyond that spectrum completely.
Zelda_Zealot
Sep 27 2005, 04:44 AM
I will be good, I just can't be evil in games, it doesnt suit me very well. At the most I will start off evil, but go good after a short while.
Intestinal Chaos
Sep 27 2005, 03:34 PM
This is more of a Fable question.
Ryuku Walker
Sep 27 2005, 04:24 PM
Neutral good. And a theify type, which steals to.. err.. well, not to be evil.
plagusthewise
Oct 7 2005, 10:38 PM
you should have given us more options for voting. id say niether.
the-anti-neravarine
Oct 8 2005, 09:47 PM
QUOTE(Infiltrator @ Sep 26 2005, 05:11 PM)
I will be good, but not the pure palading good, anyone who played the Thief series, the main character, Garret, that's what kind of personality I am aiming at, since I will join the DB, so I will steal things I need, and kill people that need to be killed, but I will always free slaves, help anyone actually as long as it doesn't conflict my interests. So just making Good or Evil, I don't think a lot of profiles can fit into that cathegory

Garett is an good example of the term anti-hero, he doesn´t love killing but he does it when he has to, he steals money he does save the city but mainly because the badguy pisses him off(ripping his eye out) or because he lives there and if there is no city where is he going to live? know what I mean?
fallen angel
Nov 24 2005, 06:21 AM
i would be good first then i would be evil
Gomez'
Nov 24 2005, 11:10 PM
I have ambitions of becoming a Law Enforcement officer when i get older, just like my Grandfather (bless his soul)
So ill have to hang up my theiving skimask in trade for my noble polizeihut cap, swallow my pride, and create my Khajiiti Knight if there ever was such an oxymoron.
Toroabok
Nov 25 2005, 07:00 AM
i would be purely and utterly evil. even a frikkin jedi would so not even the slightest speck of good in me. (jedi will never learn by the way

) i will waltz into town with my full daedric armor and mercilessly slaughter every villager, town guard, or animal, in my sight. forget all you pansies(i mean that with upmost respect)... MWA-HAHAHAHAHAHAHAHAHAHAHAAAA!!!!!!!!!!!!!!
*cough, cough* *WEEZE* ha..ha.heh...........
Aki
Nov 25 2005, 08:22 AM
My three character and their respective alignments:
Dunmer Warrior - Good-ish. Not a paladin, but a Hero type who's not affraid to get his hands dirty.
Altmer Mage - Amoral. Evil. Snobbish. honoured user.
Khajiit Assassin - Enjoys killing, loves money, pretty much amoral. Kinda evil but follows a strict code (which includes not killing outside of assassination unless he's forced to kill.)
fl0yd13
Nov 25 2005, 12:20 PM
I have 1 word:
Evil
mplantinga
Nov 26 2005, 07:05 PM
I voted for good, since my characters are usually very honorable. Some sort of chivalric knight complex, I guess. In Morrowind, I did have one character who tried to steal everything in sight; I'll probably end up with one such character in Oblivion.
Soulseeker3.0
Nov 26 2005, 11:14 PM
First I will have a hoyl pally I don't know probebly an imperial with full steel and on a white horse (

)
then a theiving assasin that will do anything(I usually end up doing that anyways)
I wont have a mage(ish) char becasue I end up going all melee on them
hmm it wont cesor out that...
Curly_G_
Nov 29 2005, 04:58 PM
I will try and be a Neutral Nomad, but on games were alignment and actions make a big difference (ie. Fable, B&W, KotoR, etc.) it seems to always go the way I don't want it to. I try and be good and end up evil, try and be Evil, end up being good. So I'll go with the flow

.
Florodine of Hlaalu
Dec 24 2005, 05:42 PM
Im usually very good. I will have my Dark elf warrior:Florodine, Who will be generally good, become the leader of the fighters guild, work for the most just of the dukes, but most likely anvil cause i like that city. He will be the character i close the gates of oblivion, my multi purpose character, who i will try to bring peace back to the continent with. He will have a trusty snow white steed names Ryyden.
Then I will have Darum, he will be an assasin type. Working for the Dark brotherhood, and eventually becoming leader of it. He will not be "evil" but very careless of others lives. He won't go into a town and kill senselessly, but then again if a city was under siege, he'd abandon it before, help in the defense. He will also be very anit-authority, meaning if there is a duke easily killed, goodbye duke. He will ride a pitch black horse
I will then have my final main character, which will be Dalrus, she is an excentric mage, who is very powerful at alchemy, destruction, and altercation. She will be kinda like angela in Eragon (if you've ever read it) so she is very weird, but generally a good person. She will become the mage guild leader. And will ride the most flea bitten horse i can find
Pisces
Dec 25 2005, 08:00 AM
[Rant with nothing to do with morrowind or oblivion warning!]I never liked the concept of good and evil, not only because it has no relivance to real life but games always used such a bad system for it. I liked the concept of open palm and closed fist in Jade Empire but it was just a system of good and evil. In alot of games the idea of good is just doing things the long way and the path of evil is very under developed and doesn't have any quests. I play good because being evil always just involves hurting people and I always feel to guilty to do all that even though evil is cooler. And I like to do any and every quests and in most games you can only do this as good. Doing things the smart way is not evil especially if when you don't you are just going to murder everyone in a pool of blood instead; killing the evil tyrant who is just going to go off and murder more people is not evil especially after you just killed hundreds of people who were just trying to make a living; robbing from a evil tyrant to give to the poor is not evil, killing someone to do the same is evil especially when there would logically be an easier way. Accumulating power by any means so people can live by your beliefs is evil even if your beliefs aren't that everyone should live in suffering for a rather useless reason. Untill a game works out the system for this I will play good, and I perfer that the TES just gives you the option to do what you like.[/rant with I lost interest in it, myself]
Elidor
Dec 27 2005, 09:46 AM
I'ma play a reasonably carefree theif so i guess hed be good but not so high and mighty cause he *is* a thief
Ragnar
Jan 11 2006, 03:49 AM
Well in most games you are forced to be good. Morrowind was the first game i played where you could be bad. With the radiant AI and all sorts of other perks begin an evil person should be even more interesting than it was in Morrowind. In Morrowind as soon as you cleared your head everybody forgot about your misdeeds.
Werewolfzz
Jan 20 2006, 09:16 AM
QUOTE(DoomedOne @ Sep 25 2005, 04:50 PM)
Good and evil don't exist to my characters.
Precisely.... There is no good or evil,... only 'can' and 'cannot'!!!
Discobiscut
Jan 20 2006, 09:47 AM
Diabolically evil
Every NPC I come across I will evaluate there necesity on the game and eliminate all those that are there just for scenery. I will depopulate the towns slowly making sure not to be caught. I will still to lots of the goody too shoes quests so my infamy is high enough for people not to run screaming and to keep the gaurds off my back. Hopefully the NPCs will stay dead once killed.
Curly_G_
Jan 20 2006, 10:57 AM
I will try and stay neutral, but it depends what oppurtunities come up and, knowing me, I will end up evil... the Daedric Armour always converts me... Once you get Daedric Armour, it's hard to stay good
Intestinal Chaos
Jan 20 2006, 05:05 PM
QUOTE(Discobiscut @ Jan 20 2006, 12:47 AM)
Diabolically evil
Every NPC I come across I will evaluate there necesity on the game and eliminate all those that are there just for scenery. I will depopulate the towns slowly making sure not to be caught.
Hey hey!, that's exactly what I do. Nothing like a bit of methodical mass murder to liven up your life.
QUOTE(Pisces @ Dec 24 2005, 11:00 PM)
[Rant with nothing to do with morrowind or oblivion warning!]I never liked the concept of good and evil, not only because it has no relivance to real life but games always used such a bad system for it. I liked the concept of open palm and closed fist in Jade Empire but it was just a system of good and evil. In alot of games the idea of good is just doing things the long way and the path of evil is very under developed and doesn't have any quests. I play good because being evil always just involves hurting people and I always feel to guilty to do all that even though evil is cooler. And I like to do any and every quests and in most games you can only do this as good. Doing things the smart way is not evil especially if when you don't you are just going to murder everyone in a pool of blood instead; killing the evil tyrant who is just going to go off and murder more people is not evil especially after you just killed hundreds of people who were just trying to make a living; robbing from a evil tyrant to give to the poor is not evil, killing someone to do the same is evil especially when there would logically be an easier way. Accumulating power by any means so people can live by your beliefs is evil even if your beliefs aren't that everyone should live in suffering for a rather useless reason. Untill a game works out the system for this I will play good, and I perfer that the TES just gives you the option to do what you like.[/rant with I lost interest in it, myself]

Very true, I agree full-heartedly.
Curly_G_
Jan 22 2006, 01:20 PM
QUOTE(Pisces @ Dec 25 2005, 08:00 AM)
I never liked the concept of good and evil, not only because it has no relivance to real life but games always used such a bad system for it.
Absolutely...
You make a few mistakes and suddenly the role of that alignment is imposed on you for the rest of the game, a la 'Fable', 'KoToR', etc.
Maybe if there was no set alignment, but certain things you do make you more welcome with some groups and less welcome with others... I guess this is what Oblivion will have since killing gets you cred with the DB but the Mages aren't all that happy with Guard killers. And the Fighter-Thief Guilds conflict.
Good thing on Morrowind was you could make yourself look one way or the other, but still go the opposite path at any time.
Pisces
Jan 23 2006, 09:08 AM
I'd like to see a 4 way system in a game, closed fist (kill & hurt people, its easier and you can gain from it) and open palm (avoid killing) names ripped of Jade empire but jade empire didn't use the concept effectively. Then loving flower (help, generous) and preying mantus (personal gain) those names were just off the top of my head they're not great. I expect most characters will go for a more closed fist way (or balanced, I'd think its a good system if most people are nuetral) even if they help and be generous or if they traditionally go for evil will go for closed fist and personal gain. But other people (like me) would entertain all possibilities assuming the game had enough replayability and would start off with open palm/personal gain because then you can be the big evil super power without the hurting people. Of course this could be making things overally complex, fixing the current system would work to the same effect, a 3 ways system could work too and it would only ever be truely realistic without a system at all; but I would still like to see it in a game as something new and orginial and it would be easier to get things more logical that way.
Meladominus
Jan 28 2006, 12:13 AM
i am always pure chaotic evil!!!!!!!! which is weird, bcus in real life, i'm a really nice guy...(apparently!)
its more fun, you can do what you want, get free good items, but i also agree that being evil is always much easier...
oh well
gamer10
Jan 28 2006, 12:30 AM
I plan on being good, but joining the dark side soon after. I find my lack of faith disturbing . . .
Meaning I'll probably set out to help some NPC, and in the long run end up killing everyone in town when I get bored with the mission.
jchamber
Feb 8 2006, 10:56 PM
I am a taoist so I do not believe in good and evil, however my first character will be very likely to kill people for houseing, items etc. and I will learn the landscape with that character, she will prolly go stealth, the later after a few hours I will make a character who follows the quest lines and does what he is supposed to do, but sneak in a comfort kill now and again...I just can't help myself... Games with violence don't make people violent, they make violent people from being violent in real life by allowing an outlet for anger, aggression, hostility, and bloodlust...that's kinda me...I just gotta see more blood...red...moist... warm....sticky,... copper-tasting ahhhhhhhhhhh yeeaaaaaa that's it....
Daedric Lord Molag Ball
Feb 9 2006, 01:55 AM
QUOTE(raistlin @ Sep 25 2005, 08:29 PM)
will you be an evil tyrant or a nobel hero?
An assasin that works for watever pays him the most so probally evil for the most part. I also am considering being an evil sorcerer or a noble knight but mostly an evil dude.
Sirin
Feb 9 2006, 02:06 AM
Gee, I don't know. Good leaves me feeling like I've done the right thing (which I have

), but evil is occasionally more fun.... plus I want my first game to be an assassin/Thief....
Proweler
Feb 9 2006, 02:27 AM
I'll be Evil when it's convenient.
Although that usually means I'm pure good in rpgs because somebody once had the silly idea that there should always be multiple valid options to solve a problem.
I think this rather poor because it degrades evil to pointlessness. Sometimes there just are moments that you have to massacre a whole town because they don't agree with your policy and you can't afford the troops to quell the riots. Then again, I'm doing it to save the lives of my own troops and subjects.
Holosiren
Feb 9 2006, 10:38 PM
I gravitate away from pure good and evil. I love moral ambiguity; after all, the decisions you make in Tamriel are difficult to classify. Should you believe one person or the other? Would it be better to execute the criminal or to learn his motives? It's hard to be good; being evil is cheesy
I roleplay characters with serious moral defects. Then, as the story progresses, I'll slowly transition to a good character. For example, I'll start the game as a thief and then develop into a warrior. Panging for the character development that's impossible in an open game, I try to create my own. Down with static characters and simple labels of "good" and "evil". In most RPGs the moral decisions are so elementary that good and evil are just faceplates, inane avatars. Morrowind, and I assume other Bethesda titles, was different.
Discobiscut
Feb 9 2006, 11:04 PM
I like the challange of being evil and getting away with it.
However from what I have read both the theives and DB require you get caught in the act prior to invitation to there respective guilds.
So I reckon that before I "acquire" anything good the best bet is to steal something right at the begining to get your theives guild invite.
I am pretty sure that when you get arrested anything that doesn't belong to you goes.
Which is the only real negative to getting caught.
With the DB I think you have to kill an innocent, but does that mean you have to get caught as well or just kill them and the DB will find out then invite you.
I reckon both of these story lines are going to be some of the best immersion elements to the whole game.
Soulseeker3.0
Feb 10 2006, 07:06 PM
Yeah probebly, I can't wait... I will love to be contacted in jail and stage a breakout (if thats what is going to happen anyways...)
Dark_Elf_
Feb 10 2006, 11:17 PM
I don't think he's either, but I guess he's really not very evil, so I guess I'll go with good.
Proof
Feb 11 2006, 10:40 PM
A bit of both

He has a noble goal but will break the law to accomplish it.
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