QUOTE(Neela @ Sep 28 2005, 02:33 AM)
The most limiting factor here is not what the devs want in the game graphically, but what hardware limitations they have to work in. My guess is that unless you are sporting the absolute latest video cards (ex: 7800 gtx) you won't be running all the graphics that are in the game as it is and still maintain great frame rates. Games are limited by hardware that is out there and remember they can't make a game that only runs on the latest video card or they wont have enough sales to make the game worth it. Rendering a single frame takes time...Games could easily have the graphical quality of movies like shrek if the hardware out there could render that quality of a frame 30-50 times per second... but they can't yet. Each frame of Shrek took hours to render each and with much more powerful computers than we have sitting on our desks.
Thats true...
All developers for a game wants to make money selling this game, and of course if you give it the wickedsick graphic so you need to have the best GCard and a handfull of RAM etc. they wont sell much, because that have comed up sometimes in Oblivion General on the TES Forums...
As DoomedOne said I also most agree that I find graphics a very big deal in what I see as
new games, but I wouldn't mind at all playing a couple of hours of Quake I. You can see those who play CS 1.6 or something they stick to the game even if the graphic aint that good but because the game-play is great. So of course when making a game its not always that important having great graphics when you have a history such as the TES Series that involves great games with good game-play and good graphic...

QUOTE(DoomedOne @ Sep 28 2005, 09:05 AM)
A lot of RPG fans don't think graphics mean much at all. I find that graphics are a big deal, and the amount of time Bethsoft spent perfecting their graphics engine in conruence with all the other work they did on the game is just right in my opinion. The graphics don't look great, and many of creatures have fake looking meshes (the troll, the minotaur, the argonian) and many of the streets and wall textures look flatter than they did originally.
I compare graphics and game-play to about the same level of balance in oblivion is what I'm trying to say. You can say I can't judge it yet because I haven't played it, but i have a pretty perceptive mind, I can tell.
Well I've never taken a close look on the texture on the walls, but the troll's fur I've taken a look on and the argonian too... Oblivion maybe dont have the perfect fur or the realistic texturing on the walls as other games might when compare them.
I know that the devs could have made Oblivion with better graphics if they didn't want to make money

Or have a deadline. Because with such a great game with such advanced AI and engine I think it would look better with that, then maybe great graphics but not the AI but the dummies from MW
I dont know much about UT2007 yet, but the screens look amazing but I doubt it have such a great game-play or AI as Oblivion have, if it would have been somekind of RPG... But I have to say that, I'm very sure I'll get addicted to Oblivion just as I got to WCIII Frozen Throne or Morrowind. And when I first have played a few hours on my new computer I'm pretty sure I'll get blowed away by the graphics and game-play