QUOTE(Sam @ Mar 19 2006, 06:13 AM)
That's what I was thinking, if you look at the
original thread, but was corrected by jchamber.

I'd love to hear his source though. MSFD himself has said at least twice already that Master means you have exactly 100 points in a skill. And honestly, I think I'll stick to believing MSFD over a fan.
Quote 1QUOTE(MrSmileyFaceDude)
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The paralysis skill perk isn't really specifically a "neck strike". If you reach Master (100) in a combat skill, you can do a particular power attack that has a CHANCE of temporarily paralyzing your opponent. Yes, it's a die roll. There are a lot of those in the game, believe it or not.
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Quote 2QUOTE(MrSmileyFaceDude)
Actually, you do gain special abilities as your skills advance. There are 5 skill levels that you can attain as you progress through each skill from 0-100: Novice, Apprentice, Journeyman, Expert, and Master (Master of a skill has 100 points in the skill). At each skill level, there are perks you earn that are appropriate to the skill. For the melee combat skills, for example, they mostly involve new power attacks that give you additional damage, and later, the chance to disarm or even temporarily paralyze your opponent. There are perks for all 5 levels of each skill.